Evolutionary Network Games by Wanyi Chen

Screenshot from Game: Evolutionary Network Games by Wanyi Chen

MEDIUM: Game

DESCRIPTION:
This is an extension of the continuous action space network game introduced by Ballester, Calvo, Armengol, and Zenou. A finite number of players are involved in some group activities, while their actions will affect others’ payoff bilaterally. I extend this one-shot game into a multi-period game. Players start with an exogenously given co-effect matrix and sit in a grid (circle) space, which defines their location and distance to others. / In each stage, players’ initial bilateral influence level is decayed by distance. And they update / their co-effect vectors proportional to other players’ current action levels.

I’m always fascinated by the beauty of mathematical dynamics in their visualized form.

This project is no longer available.