Evolutionary Network Games by Wanyi Chen

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This is an extension of continuous action space network game introduced by Ballester C, Calvo, Armengol A, and Zenou Y. / Finite number of players are involved in some group activities while their actions will affect other’s payoff bilaterally. / I extend this one-shot game into a multi-period game.Players start with exogenously given co-effect matrix and sit in a grid (circle) space which define their location and distance to others. / In each stage, players’ initial bilateral influence level is decayed by distance. And they update / their co-effect vectors proportional to other players’ current action levels.

I’m always fascinated by the beauty of mathematical dynamics in their visualized form.

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